During my time as a 3D Generalist (working student) at Pixelsplit I contributed to the game "Reveil" for 2,5 years. The game released in March 2024, check it out on Steam! I was responsible for modelling and texturing different 3D and 2D props as well as come up with concepts for different environments and storytelling elements. The models weren't made by me. I was responsible for the concept and the texturing/look dev. The giraffe soft toy can be inspected from the player in game so it had to be more detailed and with a higher resolution. The other soft toys share their uv and texture sets and are less detailed. They are used as background elements all over dories room and the circus environment.