During my time as a 3D Generalist (working student) at Pixelsplit I contributed to the game "Reveil" for 2,5 years. The game released in March 2024, check it out on Steam! I was responsible for modelling and texturing different 3D and 2D props as well as come up with concepts for different environments and storytelling elements. The highlighted models in this post are a little more detailed because they could be inspected from players in more detail. But I also modeled a lot of other smaller and bigger elements filling up the different environments.