During my time as a 3D Generalist (working student) at Pixelsplit I contributed to the game "Reveil" for 2,5 years. The game released in March 2024, check it out on Steam! I was responsible for modelling and texturing different 3D and 2D props as well as come up with concepts for different environments and storytelling elements. The puzzle case and blueprint are part of a bigger puzzle in the garage. The model had to be more detailed and with a higher resolution especially the lock since the camera was zoomed in a lot and the player could focus on it. The lid is seperate and opens when the player solves the puzzle.